NPCs

Here is a listing of the prominent non-player characters involved in the setting that are not detailed in the official website.

Lady Amorette Dubec - Is an important druid and travelling companion of King Milon. Her lineage is traced back to Dakor V when the bloodline was hidden by the crafty Dukalle family during the occupation. She was a key player in organizing the druid uprising after the assassination of Saithith and is well known among druids at moots as King Milon's high councilor to Druidia Minor. She wields the stake Ashheart, a weapon which can only be wielded by Dakor V's rightful heir.

Dread Queen Rebeka II - Spawned by Saithith himself, this powerful being established herself after Saithith's demise to rule over a section of Daven that has become known as Arad. There are few to depose her or reject her claim. On the other hand she outright rejected Godric's claim to the throne. Lately she has proclaimed worship of Salystra as the only acceptable form of religion in Arad.

Captain Erik Handy, aka Godric son of Godfrey - This notorious pirate lord drafted a false bloodline in an attempt to rule Daven after Saithith. He was a dominant force among the pirates of Selfhaven when he took the opportunity to enter Elder Daven City under false pretenses. After seeing the kingdom slipping into anarchy and being overrun with undead he took as much as he could and fled aboard a fast ship towards the Selfhaven Archipelago. Unfortunately for him, his ship was infiltrated by minions of Grlarshh and he was turned into a ghoul. He now prowls the trading lanes as admiral of a fog shrouded cursed fleet manned by undead sailors and buccaneers.

Fatemaster Kain - One of the few remaining Saithith spawned vampires, the Fatemaster has exiled himself to the fortress monestary of Janora on the Isle of Eyes. Although a vampire, Kain has proven to be a valuable asset in the defense of Davonians against the undead blight and from invading Farland. He is the creator of the Four Wards of Budekkahn and the guildmaster of the potter's guild. Surrounded by loyal monks, that also serve as his herd, he spends many hours reading the stars and making predictions. Kain predicted the destruction of Saithith 36 years ago. A prediction that forced him to go into hiding for a time.

Turlos the Guardian - Of the three remaining Saithith spawned vampires, Turlos is the most respected. Before the occupation he was the High Divarum Pontifice and regional authority of the Church of Neltak. He was also the church's architect. During the occupation he became the dean of the Daven University and Scholar's Guild. His efforts are largely responsible for the preservation of the kingdom's historical documents. He drafted the Empathic Treatise and oversaw the construction of Maughus Thath. He currently is building several guild halls and skill centers dedicated to Aknor within the Blood Baronies.

Ulam Thay - Adopted and raised by druids in Ruinwood, this goblin became popular for his reverence for nature. During the druid uprising, he was a fierce warrior and wolf rider fighting against the dark forces. However, he was unable to break free of the Dark Will outside of Ruinwood unless he stayed close to the monoliths along the Road of Souls. Staying close to the monoliths he kept many refugees safe from the horrors within Daven up to the time he contracted lycanthropy. He now is the alpha fang in the city after which he is named, Ulam Thay. He has closed the city and bids only his cohorts welcome.

Patrick Felmark - The son of a serf has gained much popularity in northern Daven as a fierce patriot and notable warrior. Felmark organised resistance around the Crossways area and eliminated most of the dark force marauders after Saithith's demise. He then served as a guide and military leader to Kelerak 'restablizing' efforts in the northern part of the country. He is also somewhat of a growing icon in the budding settlements in southern Kelerak where many Davonian refugees struggle to survive. In 8167, he was given Lord Knight status by Kelerak and he led the northern crusade into the heart of Daven eventually establishing the holy city, Heshtail's Lantern.

Kylo Tinskin - A nomad from the Stonewall Mountains, Kylo led an expedition into the Kale mountains shortly after the rise of Rebeka II. A skilled miner and blacksmith, this mountain dwarf has allegedly stumbled onto the famed city of the near extinct Tendenarruk, or gnomes, as they are commonly called. Kylo believes it will take 20 years to clear the undead from the underground ruins and he is well known for hiring cartographers and adventurers to delve into the darkness in search of trinkets and evidence to support his claim. He has set up a dwarven hall just west of Carnuris and welcomes those foolhardy enough to seek out the gnomes heartland.